Blizzard’s recent micro-patch was of no surprise to most of the community, as Kragg, a Blizzard quality assurance representative, had already confirmed that theUltralisk‘s mega-splash damage is a bug on September 22nd – right after therelease of patch 1.1.
StarCraft 2′s 1.1.1 patch focuses exclusively on bug fixes:
Bug Fixes
- Fixed an issue where Ultralisk cleave range was being unintentionally extended by larger targets.
- Fixed an issue where the Phoenix’s Graviton Beam was automatically canceled if you used it just after the Phoenix reached 50 energy.
- Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.
- Fixed an issue where players watching older replays or saved games would experience stuttering.
- Fixed an issue where some Mac users were unable to join games properly.
We now return you to your previously scheduled StarCraft 2 program.